Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
26 |
Jar Fitzsimons is sent to a new community or parish to preach The Word among the poor. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
27 |
Voluntarily left Mainstream Believer |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Attacked by enemies that Jar Fitzsimons easily defeat. |
4 |
30 |
Gain Enemy if Jar Fitzsimons don't already have one. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Drafted into Law Enforcement |
5 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Given specialist training in vehicles. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |