Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Jar Price run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Assigned to a peacekeeping role. |
3 |
27 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Infantry). |
4 |
28 |
Thrown into a brutal ground war |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Army Support (Army). |
5 |
31 |
Continued as Army (Infantry). |
5 |
35 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Jar Price refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jar Price's faith. |
6 |
39 |
Forced to muster out. |