Retired Able Spacehand Jared Caldwell  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 41 M 3 (-1) 8 (0) 1 (-2) 7 (0) 8 (0) 4 (-1)381784
Conspicuous, Good-spirited, Stolid
 
Skills
Athletics (Dexterity) 1
Diplomat 0
Drive (Flyer) 1
Drive (Mole) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Language 0
Mechanic 1
Medic 0
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Marine02
Navy Flight Able Spacehand11
Scout Courier 02
Rogue Enforcer 01
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Alvie Fuller Contact 0 1 1 0 Dynchia, Imperium (M/38)
Billie Lette Contact 2 1 1 4 Dynchia, Imperium (M/22)
Hessie Dart Ally 5 1 5 5 Dynchia, Imperium (F/25)
Relationship becomes more intense. Contact becomes an ally.
Vicki Willoby Contact 3 0 1 1 Urunishani (F/43)
Vicki Willoby gains in power.
Lenard Simmons Enemy 0 1 1 3 Solomani, Imperium (M/80)
Corrie Lobb Enemy 0 4 2 3 Dynchia, Imperium (F/64)
Corrie Lobb's influence is diminished.
Glennie Mcarthy Enemy 0 1 0 0 Dynchia, Imperium (F/15)
Abram Myers Enemy 0 4 6 0 Dolphin, Imperium (M/15)
Ardella Godkim Rival 1 2 2 4 Luriani (F/64)
Jar Donoughoe Rival 1 0 0 1 Kargol (M/53)
Jar Donoughoe's influence is diminished.
Juan Carr Rival 1 1 0 0 Dynchia, Imperium (M/42)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 22 Assigned to the security staff of a space station.
2 22 Continued as Marine (Marine Support).
2 25 Jared Caldwell is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 25 Became a Navy (Flight) with the new title Crewman.
3 26 Refuse to abuse Jared Caldwell's position for profit.
3 29 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
4 29 Voluntarily left Flight
4 29 Became a Scout (Courier).
4 33 Jared Caldwell survey an alien world.
5 33 Continued as Scout (Courier).
5 35 Jared Caldwell's ship is damaged, and Jared Caldwell have to hitch-hike Jared Caldwell's way back across the stars to the nearest scout base.
5 35 Gain 4 Contacts. Gain 3 Enemies.
6 35 Became a Rogue (Enforcer).
6 36 A police detective or rival criminal forces Jared Caldwell to flee and vows to hunt Jared Caldwell down. Gain an Enemy.
7 36 Failed to qualify for Merchant Marine (Merchant).
7 36 Became a Drifter (Wanderer).
7 37 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 37 Aging Crisis. Owe 10,000 for medical bills.
8 37 Retired at age 37.
8 37 Became a Believer (Holy Warrior) with the new title Hopeful.
8 38 Jared Caldwell come into conflict with a splinter group Jared Caldwell's own religion which maintains Jared Caldwell's version is the wrong one. Gain 2 Rivals.
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