Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
20 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
20 |
Became a Drifter (Scavenger). |
3 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
28 |
Continued as Drifter (Scavenger). |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Given specialist training in vehicles. |