Corporal Joesph Green  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 41 M 10 (1) 3 (-1) 9 (1) 12 (2) 8 (0) 6 (0)A39C86
Self-assured, Downtrodden
 
Skills
Advocate 1
Astrogation 0
Athletics (Endurance) 1
Drive 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Mechanic 0
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Construction) 1
Profession (Colonist/Farming) 1
Science (Life Sciences) 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 23
Merchant Free Trader 12
Agent Law Enforcement Corporal11
 
Name Type Affinity Enmity Power Influence Species
Freddie Rose Enemy 0 4 2 0 Darrian, Imperium (M/16)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Gained a contact.
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 30 Joesph Green do not know what happened to Joesph Green. There is a gap in Joesph Green's memory.
4 30 Became a Merchant (Free Trader).
4 34 Promoted to Merchant (Free Trader) rank 1.
5 34 Continued as Merchant (Free Trader).
5 35 Joesph Green's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 39 Advanced training in a specialist field.
6 39 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
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