Scout Joesph Walters  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 41 M 7 (0) 4 (-1) 2 (-2) 6 (0) 9 (1) 9 (1)742699
Faded, Absent Minded, Jackass
 
Skills
Admin 0
Astrogation 1
Broker 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat 0
Mechanic 1
Melee 0
Persuade 0
Science (Life Sciences/Psionicology) 1
Stealth 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 01
Scout Courier Scout23
 
Name Type Affinity Enmity Power Influence Species
Ellwood Plundell Ally 1 0 3 6 Tezcat (M/28)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Imperial trade restrictions force Joesph Walters out of business.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
3 26 Voluntarily left Merchant Marine
3 26 Became a Drifter (Wanderer).
3 27 Joesph Walters do not know what happened to Joesph Walters. There is a gap in Joesph Walters's memory.
4 27 Became a Scout (Courier).
4 29 Joesph Walters discover a world, item or information of worth to the Imperium.
4 31 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 31 Continued as Scout (Courier).
5 32 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
5 35 Promoted to Scout (Courier) rank 2.
6 35 Continued as Scout (Courier).
6 36 When dealing with an alien race, Joesph Walters have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
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