Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Caught cheating in some fashion, advancing Johnny Kerran's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
19 |
A rival researcher blackens Johnny Kerran's name or steals Johnny Kerran's research. Gain a Rival. |
1 |
19 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Refuse to join a cheat in some fashion. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Johnny Kerran's work ends up coming home with Johnny Kerran, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Johnny Kerran do not know what happened to Johnny Kerran. There is a gap in Johnny Kerran's memory. |
5 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Given advanced training in a specialist field |