Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A sudden war destroys Johnson Bent's trade routes and contacts, forcing Johnson Bent to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Citizen (Worker). |
3 |
26 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Johnson Bent's work ends up coming home with Johnson Bent, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
38 |
Birth or Death involving a family member or close friend. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |