Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Graduated. Gain an rival who is upset that Jonnie Burke left the community. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Uncover a major conspiracy against Jonnie Burke's employers. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
A series of bad deals and decisions force Jonnie Burke into bankruptcy. Jonnie Burke salvages what Jonnie Burke can. |
4 |
29 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
30 |
Jonnie Burke manipulate and charm Jonnie Burke's way through high society. Gain a Rival and an Ally. |
4 |
33 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
33 |
Continued as Noble (Administrator). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Suffer from a life-threatening illness. |