Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Nearly killed. Owe 35,000 for medical bills. |
1 |
20 |
Gain Enemy if Judd Mahon don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Judd Mahon's Contacts or Allies betrays Judd Mahon, ending Judd Mahon's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scout (Courier). |
3 |
29 |
Judd Mahon discover a world, item or information of worth to the Imperium. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
32 |
Judd Mahon's ship is damaged, and Judd Mahon have to hitch-hike Judd Mahon's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
33 |
Judd Mahon's business expands, Judd Mahon's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
Judd Mahon befriend a superior in the corporation or the colony. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |