Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Jules Hawdon do not know what happened to Jules Hawdon. There is a gap in Jules Hawdon's memory. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies that Jules Hawdon easily defeat. |
5 |
34 |
Gain Enemy if Jules Hawdon don't already have one. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Jules Hawdon's Contacts or Allies betrays Jules Hawdon, ending Jules Hawdon's career. That Contact or Ally becomes a Rival or Enemy. |