Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Karl Bates left the community. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Karl Bates is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
27 |
Karl Bates is rewarded for Karl Bates's diligence or cunning. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
32 |
Political upheaval strikes Karl Bates's homeworld, and Karl Bates is caught up in the revolution. |
4 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Citizen (Colonist) rank 3. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
40 |
Karl Bates is rewarded for Karl Bates's diligence or cunning. |
6 |
40 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |