Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
26 |
Crime pays off. Gain victim as Enemy. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
30 |
Arrested and charged. |
4 |
30 |
Hired a lawyer to beat the charges. |
5 |
32 |
Voluntarily left Enforcer |
5 |
32 |
Became a Citizen (Corporate). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Failed to qualify for Journalist (Entertainer). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
37 |
Attacked by enemies that King Walters easily defeat. |
6 |
37 |
Gain Enemy if King Walters don't already have one. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |