Initiate Kortewe Te  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 41 M 4 (-1) 1 (-2) 6 (0) 9 (1) 5 (-1) 6 (0)416956
Likeable
 
Skills
Art (Presentation) 0
Astrogation 0
Gun Combat 0
Mechanic 0
Persuade 3
Pilot 0
Profession (Colonist) 0
Science (Social Sciences/Belief) 2
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Free Trader 01
Believer Mainstream Believer Initiate14
 
Name Type Affinity Enmity Power Influence Species
Cleve Buckman Ally 2 0 0 1 Happrhani (M/13)
Cleve Buckman fell on hard times.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 21 Psychologically damaged by Kortewe Te's time in the scouts.
2 21 Became a Merchant (Free Trader).
2 22 Lightly injured, no permanent damage. Fully recovered.
3 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 24 Kortewe Te is sent to a new community or parish to preach The Word among the poor.
4 26 Continued as Believer (Mainstream Believer).
4 30 Kortewe Te retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 30 Continued as Believer (Mainstream Believer).
5 34 Kortewe Te is sent to a new community or parish to preach The Word among the poor.
6 34 Continued as Believer (Mainstream Believer).
6 37 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 38 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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