Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Psychologically damaged by Kyle Burke's time in the scouts. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Befriended by a senior agent. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Birth or Death involving a family member or close friend. |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
29 |
Established a network of contacts. Gain 3 contacts. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
32 |
Befriended by a senior agent. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Voluntarily left Intelligence |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Kyle Burke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |