Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
A police detective or rival criminal forces Lamar Dwyer to flee and vows to hunt Lamar Dwyer down. Gain an Enemy. |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Find Ancient Technology. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Lamar Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Lamar Dwyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lamar Dwyer fail to help. Gain an Enemy. |
5 |
36 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
41 |
Gained a contact. |
6 |
41 |
Promoted to Scout (Explorer) rank 2. |