Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A good deal ensures Lawrence Lyness is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Lawrence Lyness's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
36 |
Nearly killed. |
7 |
36 |
Returned to Merchant (Free Trader). |
7 |
38 |
A sudden war destroys Lawrence Lyness's trade routes and contacts, forcing Lawrence Lyness to flee that region of space. |
7 |
38 |
Gain rebels as Enemy |