Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Leopold Carr inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Failed to qualify for Army Academy (Military Academy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Continued as Scout (Courier). |
2 |
22 |
Psychologically damaged by Leopold Carr's time in the scouts. |
3 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Leopold Carr spend months in the dangerous criminal underworld. |
3 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
26 |
Continued as Rogue (Pirate). |
4 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
32 |
Attempted a risky adventure and was sent to prison. |
6 |
34 |
Became a Prisoner (Inmate). |
6 |
35 |
Parole hearing. |