Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Assigned to work on a secret project for a patron or organisation. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Lucas McNamara's Contacts or Allies betrays Lucas McNamara, ending Lucas McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Entered Merchant Academy with the Business curriculum. |
7 |
40 |
Made lifelong friends. Gain 3 Allies. |
7 |
41 |
Graduated. |