Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Lucas Wareham far from home. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Lucas Wareham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Cavalry (Army). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Scout (Explorer). |
3 |
26 |
Lucas Wareham inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
30 |
Lucas Wareham do not know what happened to Lucas Wareham. There is a gap in Lucas Wareham's memory. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Lucas Wareham faith is shaken. |