Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Lyle Elliott's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Lyle Elliott aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
33 |
Became a Rogue (Thief). |
5 |
36 |
A job goes wrong, forcing Lyle Elliott to flee off-planet. |
6 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
37 |
Lyle Elliott manipulate and charm Lyle Elliott's way through high society. Gain a Rival and an Ally. |
6 |
40 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |