Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Lynn Sim left the community. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Lynn Sim's work ends up coming home with Lynn Sim, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
36 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
38 |
Lynn Sim inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |