Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Mack Alexander's Contacts or Allies betrays Mack Alexander, ending Mack Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Mack Alexander is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Opponents of Mack Alexander's belief system ambush Mack Alexander. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Rogue (Thief). |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
34 |
Good fortune |
5 |
35 |
Promoted to Rogue (Thief) rank 2. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
37 |
A police detective or rival criminal forces Mack Alexander to flee and vows to hunt Mack Alexander down. Gain an Enemy. |
7 |
37 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |