Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Marie Lawlor's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Marie Lawlor out of business. |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Thrown into a brutal ground war |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Marie Lawlor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Became a Scout (Courier). |
7 |
40 |
Serve as the courier for an important message from the Imperium. |