Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Marie Murphy went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Marie Murphy's job. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
Make an unexpected connection outside Marie Murphy's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
Marie Murphy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
A sudden war destroys Marie Murphy's trade routes and contacts, forcing Marie Murphy to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
A notable academic consults with Marie Murphy about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
38 |
Marie Murphy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |