Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
29 |
Commanding officer takes an interest in Mark Rule's career. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Continued as Army (Army Support). |
4 |
32 |
Assigned to a planet with a hostile or wild environment. |
4 |
34 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Mark Rule's Contacts or Allies betrays Mark Rule, ending Mark Rule's career. That Contact or Ally becomes a Rival or Enemy. |