Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Marvin Crawford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marvin Crawford fail to help. Gain an Enemy. |
1 |
20 |
Marvin Crawford have no idea what happened to Marvin Crawford – they found Marvin Crawford's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Marvin Crawford's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
30 |
Opponents of Marvin Crawford's belief system ambush Marvin Crawford. |
3 |
30 |
Severely injured. Owe 10,000 for medical bills. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
37 |
Became a Citizen (Colonist). |
6 |
41 |
Marvin Crawford's business expands, Marvin Crawford's corporation grows, or the colony thrives. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |