Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Mat Male's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mat Male fail to help. Gain an Enemy. |
1 |
21 |
Mat Male's ship is damaged, and Mat Male have to hitch-hike Mat Male's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 5 Contacts. Gain 1 Enemies. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Spend several years jumping from world to world in Mat Male's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in Mat Male's scout ship. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Failed to qualify for Merchant Academy. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Forced to muster out. |