Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
20 |
Good fortune |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Law Enforcement (Agent). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Mathew Coulston foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Line/Crew (Navy). |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
35 |
Vessel participates in a notable military engagement. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |