Project Worker Mathew Hicks  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 41 M 6 (0) 9 (1) 4 (-1) 8 (0) 5 (-1) 6 (0)694856
Pleased
 
Skills
Admin 0
Athletics 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Persuade 1
Pilot 0
Profession (Worker) 0
Science (Social Sciences/Belief) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Agent Law Enforcement Rookie01
Drifter Scavenger 13
Believer Missionary/Humanitarian Project Worker11
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 During a battle, defeat or victory depends on Mathew Hicks's actions. Mathew Hicks actions lead to an honorabe discharge.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Lightly injured, no permanent damage. Fully recovered.
3 23 Failed to qualify for Pirate (Rogue).
3 23 Became a Drifter (Scavenger).
3 25 Amnesia.
3 27 Promoted to Drifter (Scavenger) rank 1.
4 27 Continued as Drifter (Scavenger).
4 29 Attacked by enemies and injured.
4 29 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 29 Gain Enemy if Mathew Hicks don't already have one.
5 31 Continued as Drifter (Scavenger).
5 35 Suffer from a life-threatening illness.
6 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 37 Mathew Hicks is sent to a new community or parish to preach The Word among the poor.
6 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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