Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Max Fullmore accepted an offer of inducements to betray Max Fullmore's faith. Gain 80,000 in cash. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
23 |
A disaster or war strikes. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
31 |
Returned to Noble (Diplomat). |
5 |
35 |
Join a conspiracy of nobles that were caught. |
5 |
35 |
An assassin attempts to end Max Fullmore's life. |
5 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
35 |
Continued as Noble (Diplomat). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |