Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Max Kerran's Contacts or Allies betrays Max Kerran, ending Max Kerran's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Continued as Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
26 |
Established a network of contacts. Gain 3 contacts. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Voluntarily left Corporate Agent |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
28 |
Thrown into a brutal ground war |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Continued as Army (Infantry). |
5 |
32 |
Severely injured. Owe 20,000 for medical bills. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Max Kerran have been following false teachings! |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Find valuable salvage. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |