Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
21 |
May Diaz have no idea what happened to May Diaz – they found May Diaz's ship drifting on the fringes of friendly space. |
3 |
21 |
Became a Entertainer (Artist). |
3 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
25 |
Forced to muster out. |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
26 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
31 |
Gained a contact. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
36 |
May Diaz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
May Diaz faith is shaken. |