Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
Gained a contact. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
May Duncan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
32 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
32 |
Continued as Believer (Mainstream Believer). |
6 |
33 |
May Duncan secretly provide religious rites for a dying leader or noble, although they do not share May Duncan's faith. Gain an Ally in the family and a Rival who disagrees with May Duncan's choice. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
38 |
May Duncan secretly provide religious rites for a dying leader or noble, although they do not share May Duncan's faith. Gain an Ally in the family and a Rival who disagrees with May Duncan's choice. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |