Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
24 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Betrayed by a friend. One of Mckinley Lamb's Contacts or Allies betrays Mckinley Lamb, ending Mckinley Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Commanding officer takes an interest in Mckinley Lamb's career. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
36 |
Good fortune |
5 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |