Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Lost eye or limb. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Melton Elliott is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Melton Elliott's normal circles. Gain a Contact. |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Failed to qualify for Artist (Entertainer). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |