Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Melville Sheils's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A good deal ensures Melville Sheils is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Melville Sheils's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
A series of bad deals and decisions force Melville Sheils into bankruptcy. Melville Sheils salvages what Melville Sheils can. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
36 |
A mission goes wrong; Melville Sheils and several others are captured and mistreated by the enemy. Gain Melville Sheils's jailer as an Enemy. |
7 |
36 |
Became a Entertainer (Journalist). |
7 |
38 |
Gain a patron in the arts. Gain an Ally |
7 |
40 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |