Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Risk Merlin Fox's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A sudden war destroys Merlin Fox's trade routes and contacts, forcing Merlin Fox to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Merlin Fox's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
30 |
Hard times caused by a lack of interstellar trade costs Merlin Fox Merlin Fox's job. |
5 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
31 |
Crime pays off. Gain victim as Enemy. |
5 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
34 |
Continued as Rogue (Pirate). |
6 |
37 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |