Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Merrill Gillis inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
A mission goes disastrously wrong due to Merrill Gillis's commander’s error or incompetence, but Merrill Gillis survive. |
2 |
26 |
Cover for the commander and gain an Ally. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes wrong and Merrill Gillis is stranded behind enemy lines. Ejected from the service. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Merrill Gillis secretly provide religious rites for a dying leader or noble, although they do not share Merrill Gillis's faith. Gain an Ally in the family and a Rival who disagrees with Merrill Gillis's choice. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Voluntarily left Missionary/Humanitarian |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Merrill Gillis do not know what happened to Merrill Gillis. There is a gap in Merrill Gillis's memory. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Merrill Gillis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |