Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Meyer Johnson easily defeat. |
3 |
29 |
Gain Enemy if Meyer Johnson don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
32 |
Failed to qualify for Thief (Rogue). |
6 |
32 |
Returned to Drifter (Barbarian). |
6 |
35 |
Meyer Johnson do not know what happened to Meyer Johnson. There is a gap in Meyer Johnson's memory. |
7 |
35 |
Became a Citizen (Corporate). |
7 |
39 |
Advanced training in a specialist field. |
7 |
39 |
Promoted to Citizen (Corporate) rank 1. |