Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Mildred Connell's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Mildred Connell have no idea what happened to Mildred Connell – they found Mildred Connell's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
32 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
32 |
Failed to qualify for Courier (Scout). |
6 |
32 |
Became a Drifter (Wanderer). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Mildred Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |