Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
28 |
Encounter a Psionic institute. |
3 |
28 |
Tested for psionic powers |
3 |
29 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
29 |
Became a Psion (Adept). |
4 |
30 |
Psionic strength increases. |
5 |
33 |
Continued as Psion (Adept). |
5 |
35 |
Gain a contact outside of normal circles. |
5 |
37 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
37 |
Continued as Psion (Adept). |
6 |
39 |
Spent time mastering mind and body. |
6 |
41 |
Promoted to Psion (Adept) rank 2. |