Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Milton Candy's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Milton Candy out of business. |
4 |
27 |
Became a Scholar (Field Researcher). |
4 |
29 |
A disaster leaves several injured, and others blame Milton Candy, forcing Milton Candy to leave Milton Candy's career. Gain a Rival. |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Corporate (Citizen). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
31 |
Spend time with an alien race. Gain a contact. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Attempted a risky adventure and was sent to prison. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 2. |