Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Find Ancient Technology. |
2 |
25 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Continued as Navy (Flight). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Gained a contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Failed to qualify for Performer (Entertainer). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |