Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
37 |
A sudden war destroys Mont Waddell's trade routes and contacts, forcing Mont Waddell to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
38 |
Mont Waddell do not know what happened to Mont Waddell. There is a gap in Mont Waddell's memory. |