Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Myrtle Brieris's life into chaos, forcing Myrtle Brieris to leave the planet. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Myrtle Brieris is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Became a Drifter (Wanderer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Opponents of Myrtle Brieris's belief system ambush Myrtle Brieris. |
5 |
32 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Smuggle illegal items onto a planet. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |