Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A sudden war destroys Ned McMillan's trade routes and contacts, forcing Ned McMillan to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Failed to qualify for Merchant Academy. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
37 |
Ned McMillan do not know what happened to Ned McMillan. There is a gap in Ned McMillan's memory. |
7 |
37 |
Became a Scout (Courier). |
7 |
38 |
Ned McMillan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ned McMillan fail to help. Gain an Enemy. |
7 |
38 |
Ned McMillan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |