Initiate Ned Young  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 41 M 2 (-2) 6 (0) 4 (-1) 9 (1) 11 (1) 8 (0)2649B8
Melodramatic, Embraces Change
 
Skills
Art (Presentation) 0
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive 0
Electronics 0
Flyer (Grav) 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 12
Scout Surveyor Scout12
Drifter Barbarian 01
Believer Mainstream Believer Initiate11
 
Term Age History
1 18 Became a Entertainer (Performer).
1 22 Refused to criticise a questionable political leader on Ned Young's homeworld.
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 25 An investigation, tour, project or expedition goes wrong, stranding Ned Young far from home.
3 26 Voluntarily left Performer
3 26 Became a Scout (Surveyor).
3 29 Gained a contact.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 32 Ned Young have no idea what happened to Ned Young – they found Ned Young's ship drifting on the fringes of friendly space.
5 32 Became a Drifter (Barbarian).
5 36 Ned Young run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 36 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 37 Ned Young is sent to a new community or parish to preach The Word among the poor.
6 40 Forced to continue current assignment.
6 40 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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