Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Newman Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
23 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Newman Hill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Scarred. Fully recovered. |
6 |
34 |
Became a Scout (Surveyor). |
6 |
38 |
Spend several years jumping from world to world in Newman Hill's scout ship. |