Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
26 |
Nick Griffiths learn something Nick Griffiths should not have – a corporate secret, a political scandal – which Nick Griffiths can profit from illegally. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
A revolution, attack or other unusual event throws Nick Griffiths's life into chaos, forcing Nick Griffiths to leave the planet. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Voluntarily left Merchant Marine |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |